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Wikipedia:
Quake III Arena or Quake 3, abbreviated as Q3A or Q3, is a multiplayer first-person shooter computer and video game released on December 2, 1999. The game was developed by id Software and featured music composed by Sonic Mayhem and Front Line Assembly. Quake III Arena is the third in the series and differs from previous games in the series by excluding a traditional single-player element and focusing on multi-player action. The single-player is instead played against computer controlled bots in a similar style to Unreal Tournament.
Q3A's aim is to frag (kill) enemy players and score points based on the game mode's obective such as capturing the enemy flag. When a player's health points reach zero, that player's avatar is fragged; in the maority of modes the player can then respawn and continue playing, health red, but without previously gathered weapons and power-ups. Games end when a player or team reaches a score or time-limit. Game modes include deathmatch, team deathmatch, capture the flag, and tournament.
Notable features of Quake 3 include the minimalist design, lacking rarely used items and features, the extensive customizability of player settings such as field of view, texture detail and enemy model, and advanced movement features such as strafe-umping that give more speed with greater skill in contrast to the digital, all or nothing design of many computer games.
An expansion pack titled Quake III: Team Arena was released in December 2000 by id Software. It focused on team gameplay through new game modes and new weapons, items, and player models.Team Arena was, however, criticized as its additions were long overdue and had already been implemented by fan modifications. A few years later Quake III: Gold was released, including the original Quake III Arena and the Team Arena expansion packs bundled together.
On August 19, 2005, id Software released the complete source code for Quake III Arena under the GNU General Public License,[1] as they have for most of their prior engines. This does not make the entire game GPL, the textures and other data were not released. A proect called OpenArena addresses this issue, creating open content and bundling it with the engine as a standalone Quake 3 release. Open Arena uses the ioquake3 engine[2], which is focused on bug fixes, sound and graphical improvements[3].



Size: 10x75mb
Download:
*ccf-file (for cryptload)*




Code:
http://smoketoomuch.m5t.de/ccf/q3.zip




*depositfiles.com links*




Code:
http://depositfiles.com/files/9uxyqd1 q3.part10.rar
http://depositfiles.com/files/re4lwaehk q3.part09.rar
http://depositfiles.com/files/2x9ya9si0 q3.part08.rar
http://depositfiles.com/files/04wnwv9l q3.part07.rar
http://depositfiles.com/files/stegtl50b q3.part06.rar
http://depositfiles.com/files/5x3p0uska q3.part05.rar
http://depositfiles.com/files/cuiq1yzy1 q3.part04.rar
http://depositfiles.com/files/6ucrb0yuh q3.part03.rar
http://depositfiles.com/files/bgm0ebz3x q3.part02.rar
http://depositfiles.com/files/y0zpl2rlx q3.part01.rar



pw: SmokeTooMuch
ust extract the rar archive and play, no installation needed
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